Starting an OpenGL project in Visual Studio

Remember to always include this:  #include <GL/glut.h> You don't need to include gl.h and glu.h, as they are already included in glut.h. Visual Studio 2010/2008 project (graphical step-by-step, all the screen shots are from VS2008, but are applicable to VS2010):  Create a new project:  Select "File→New→Project" (Fig. 26) Choose a template for your new project: "Visual C++→Win32→Win32 Console Application", … Continue reading Starting an OpenGL project in Visual Studio